Whether for repentance or a method to train the inner spirit, monks training under the Way of the Shackled believe in one thing: a binding of the physical body to attain a more powerful spirit.
The Body is Weak
When you choose this tradition at 3rd level, you must keep yourself locked up in chains or be under another type of restriction on your body (such as lifting a heavy rock). Your movement speed is reduced by 10 feet and you have disadvantage on Dexterity (Acrobatics) checks while chained. If you find yourself unchained, you can no longer use your ki points.
Custom built for one of my players who expressed the desire for an archetype that upgrades itself with tech as the adventure went on. So came the modular archetype, the Mechanist. With this subclass, it is highly recommended to slap on the customizable property (which is detailed below) on most firearms. Just don’t do it on high-damage, one-shot things like flare guns or autograpnels.
For a list of technological items I designed to work with the Mechanist, look here!
And before I forget, the chassis of this subclass was shamelessly stolen from The Middle Finger of Vecna’s Magitech Hero! Please go visit them to see a whole bunch more cool shit. I know I do.
Artificer Specialization (Mechanist)
Artificers, whose expertise extends beyond enchantment into technological marvels and mechanical tinkering, are known as Mechanists.
The original UA Modern Magic Technomancer was built for a more urban fantasy sort of game. So I adapted it to a more weird techno-fantasy that Iron Gods seems to rely on. High fantasy adventurers stumbling upon strange robotic monstrosities. You know, the works.
For a list of technological items that are designed for the Technomancer, look here!
Wizard Arcane Tradition (Technomancy)
Unlike the more common arcane traditions based around the schools of magic, the tradition of Technomancy does not focus on any singular mystical field. Rather, technomancers concern themselves with how their spells react with technology.
Imagine a martial artist. Now imagine them with a gun. Yeah, awesome, right? Now imagine them with Neo’s bullet time. Now we’re cooking.
For a list of technological firearms (and more!) that the Bulletproof monk can use, look here!
Luck! Everyone loves being lucky. I know I do. Even if I roll like garbage, I'd like to have the feeling of being lucky. This was converted from a Pathfinder rogue archetype of the same name that you can find here! If you like Pathfinder, I highly suggest getting Drop Dead Studios' stuff. Love all of it.
Roguish Archetype (Lucky Bastard)
While other rogues might be the best in the business, with their “skills” and their “talents”, you’re different. All your success? Everything that got you to this point? Pure, unfiltered luck.
But, hey, your luck hasn’t run out yet.
A man of few talents but many words, Pip began his foray into tabletop when he was a wee child and continues even now as a wee adult. He writes primarily for his preferred system: Dungeons and Dragons Fifth Edition!