Welcome to 5 Magical Items: Dead Edition! As you might tell, I’m continuing with my creepy-themed October list. In this one, I’m focusing on items that can be derived or otherwise found from liches, skeletons and other corpses.
If you'd like to visit some of my other works in the series, check out the creepy edition, the mysterious masks, the foolish fey, the crazy carnival, the gooey slimes, the alien great old ones, the hellish devils, the dark drow, and finally the creepy hags. Hope you enjoy!
Wondrous Item, Common
This small bowl of coarsely-ground bone is rough to the touch and smells otherwise deathly. If you eat this disgusting meal, your hunger is sated and your thirst quenched for the rest of the day. This bowl refills every morning.
Wondrous Item, Uncommon
These two similar-looking skulls can be differentiated by the type of gems embedded into their eyes. One has emeralds while the other contains rubies. These gems cannot be removed without removing the magic from the items.
Putting an item into the mouth of one of the skulls and closing the bottom jaw will teleport the item to the other skull’s mouth. The receiving skull’s eyes also light up, indicating a message in its mouth. There is no distance limitation. The item must be able to fit into the mouth of the skull. If the receiving skull is full and an item is teleported into it, the item is permanently destroyed.
Wondrous Item, Rare (Requires Attunement)
When one is a great lich, walking with legs is such a mortal thing to do. This great throne made from a horrifying amalgamation of bones defeats the problem of appearing too plebeian for many evil wizards. Style is the most evil thing, after all.
When you sit on the Skeletal Throne, you gain the following benefits:
If you take more than half of your hit points in damage in one attack, you are knocked out of your throne and fall prone. The Skeletal Throne has an AC of 14 and 120 hit points. If it is destroyed, you must spend a week and 100 gp repairing the throne.
Wondrous Item, Shoulders, Very Rare (Requires Attunement)
This sheet of corpse skin is badly stitched together, barely holding on with a cohesive strength. Despite that, a foul magic binds its shoddy craftsmanship together. If you can get over the smell, the Corpse Blanket is surprisingly useful.
When wearing the Corpse Blanket, you have a +1 bonus to AC and resistance to necrotic damage. Additionally, mindless undead ignore your presence. In battle, they instead attack your allies if they had the choice.
In addition, if damage reduces you to 0 Hit Points, you may instead drop to 1 hit point as a reaction. Once you use this ability, you may not do so again until you finish a long rest.
Weapon (flail), Legendary
The Flailing Mortimer is a an ancient weapon forged by combining mastery of magic and tormented souls. Its original creator, whose name has since been forgotten from history, took a skull from the Pillar of Skulls -- a tower in Avernus, full of souls who suffer the eternal punishment of speaking lies. They took this skull and crafted it to become the head of a flail -- a powerful weapon that its wielders either feel cursed or blessed using.
You gain the following benefits when wielding this weapon:
Sentience. The Flailing Mortimer is a sentient chaotic neutral weapon with an Intelligence of 13, a Wisdom of 9, and a Charisma of 13. It has hearing, normal vision and darkvision out to a range of 60 feet. The weapon communicates through a shrieking, semi-annoying voice.
Personality. Mortimer (his titled name -- The Flailing Mortimer -- refers to his “battle form”, as he calls it) considers himself a humorous individual, who makes very obvious jokes and terrible one-liners when he can. He rarely takes matters seriously, seeing world-ending threats as a hook for another witticism. Despite this, he secretly fears never finding a true purpose for his existence. No one wants to just be a sentient, happy-go-lucky flail for the rest of their life.
A man of few talents but many words, Pip began his foray into tabletop when he was a wee child and continues even now as a wee adult. He writes primarily for his preferred system: Dungeons and Dragons Fifth Edition!