To fit with the month of October, I have started work to convert the many vile items of the Book of Vile Darkness into Fifth Edition Dungeons and Dragons -- while adding some of my own unique items into the mix too. These magical items are both creepy and foul, befitting that of any villain in your game or perhaps if your players are playing villains themselves!
If you are interested in more magical items, click here to find themed items from the month prior! I hope you enjoy these as much as I have converting/creating them!
Nipple Clamp of Exquisite Pleasure
Wondrous Item, Common
A single half of a pair, metal in material and sleek in shape. This clamp is meant to snap onto one’s… chest protrusions, providing an almost perverse feeling throughout their entire body.
When worn, all pain you suffer is transformed into wonderful pleasure. Damage is still treated the same, but you may react to it differently.
Symbol of Demogorgon
Wondrous Item, Uncommon
Bronze and sharp, this dark icon hangs from a thread of sharp wire. As long as its wearer is evil, you may use this as a divine or arcane spellcasting focus. Whenever you deal necrotic damage, you deal an extra 1d6 necrotic damage once per round.
Tongue Studs of Hell Breath
Wondrous Item, Uncommon
A series of bronze studs with various symbols of archdevils stamped on their heads.
When pierced into your tongue, you may cast burning hands as an action, disregarding components. Once used, you may not use this ability until you complete a short rest.
Quiver of Lies
Wondrous Item, Rare (Requires Attunement)
Meant to strap onto one’s wrists, these quivers are just slender enough to not inhibit weapon usage.
When you speak a lie and hold an unloaded bow or crossbow, an arrow or crossbow (whichever is most appropriate) appears in your ranged weapon, ready for use.
Wondrous Item, Rare
A stone-sized orb made from bones and teeth. When held above a maggot-infested corpse as an action, the orb gravitates the maggots into itself. You then can speak and understand the Dark Speech for 1 minute. While you are able to speak the Dark Speech, you can use an action to recite foul words from your forbidden knowledge. Each time you do so, you take 1d8 psychic damage, and each non-evil creature within 15 feet of you that can hear you takes 4d6 psychic damage.
A man of few talents but many words, Pip began his foray into tabletop when he was a wee child and continues even now as a wee adult. He writes primarily for his preferred system: Dungeons and Dragons Fifth Edition!